Arms of the Weeping Lady. This grand building, formerly an opera house, is now a soup-kitchen and bunkhouse for the destitute, run by the charity of the Weeping Lady. Locals use this landmark as the demarcation between the districts of Charterhall and Six Towers.
*Except from Blades in the Dark by John Harper
A campaign journal for our Blades in the Dark RPG game, following the exploits of the Night's Feathers, a crew of Shadows in the haunted city of Duskwall.
Saturday, 6 May 2017
Thursday, 4 May 2017
The Players: 'Wren' Adric Penderyn
One of the two surviving children of the Penderyn family, Adric and his sister Mara were adopted by a long-time friend of the family, Dr Morlan Erdrad. An occult scholar, Dr Erdrad noted the children's innate sorcerous potential, and took them under his wing as apprentices. Adric was the quicker study of the two, and had more of a passion for the arts their mentor tutored them in than his younger sister, who found the lessons more unnerving than wondrous.
However, Adric's curious nature led him to investigate the secrets within Erdrad's own mystical research notes. He found details of a ritual that Dr Erdrad was attempting to devise, which would require either himself or his sister (perhaps both, in seperate castings) as components. While he could not fully comprehend the ritual's purpose, he could tell it would not be good for whichever sibling was used.
After he had sought out his sister and warned her of Erdrad's intentions, the two of them gathered some supplies, then snuck out of Erdrad's estate under cover of darkness and fled. Adric and Mara have been on the run ever since, eventually hiding out in Duskvol, where Adric joined a crew, using his magical talents to earn a living for them both. While his sister has stopped practicing since their escape, Adric continues to delve deeper into the mystical arts, trying to gain greater power in order to protect himself and Mara when Dr Erdrad inevitably tracks them down. Mara, however, worries what such power will cost him...
However, Adric's curious nature led him to investigate the secrets within Erdrad's own mystical research notes. He found details of a ritual that Dr Erdrad was attempting to devise, which would require either himself or his sister (perhaps both, in seperate castings) as components. While he could not fully comprehend the ritual's purpose, he could tell it would not be good for whichever sibling was used.
After he had sought out his sister and warned her of Erdrad's intentions, the two of them gathered some supplies, then snuck out of Erdrad's estate under cover of darkness and fled. Adric and Mara have been on the run ever since, eventually hiding out in Duskvol, where Adric joined a crew, using his magical talents to earn a living for them both. While his sister has stopped practicing since their escape, Adric continues to delve deeper into the mystical arts, trying to gain greater power in order to protect himself and Mara when Dr Erdrad inevitably tracks them down. Mara, however, worries what such power will cost him...
The Players: 'Nightingale' Alexandra/Alexandre Tremont
Decades ago the House Tremont was one of the major noble families in Doskvol. Now the House is all but gone, annihilated by a rival, the House Mora. The twins Alexandre and Alexandra were spirited away during the night of the family's massacre and both were presumed dead. One survived however and hid in the tunnels under the Night Market. Known simply as Alex now, they assume whichever twins identity best fits their mood or inclination. During their years in exile Alex sort comfort by cultivating and inhabiting new personas, a practice which has become somewhat of an obsession for them.
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